![](https://static.wixstatic.com/media/c65c19_23be6273543c452c8bdd4ec206ccf482~mv2.png/v1/fill/w_792,h_444,al_c,lg_1,q_85,enc_avif,quality_auto/c65c19_23be6273543c452c8bdd4ec206ccf482~mv2.png)
Augmented Reality in Anatomy 12
Implementing Augmented Reality in Anatomy 12: A Teacher's Guide
Augmented reality can aid in achieving learning outcomes and goals by understanding its many affordances. Teachers and educators alike, should be aware that using augmented reality in the classroom, specifically Anatomy 12, should be a supplemental method of instruction, not the primary method. This is largely due to the fact that once students are accustomed to using AR, the novelty will wear off quickly if used as the primary method of instruction. Augmented reality should be used in unison with other forms of instruction to maximize student engagement through creativity and real-time experiences.
Implementation Considerations
There are a number of things teachers should consider when thinking about implementing augmented reality hardware and software in a health and science classroom:
Identify the purpose or learning outcome in the curriculum you wish to achieve using AR hardware/software.
1.
AR is most effective when learners possess a certain level of expertise. Distinguish whether all of your students possess the right amount of technological expertise before moving forward.
2.
Teachers must become very familiar with the AR hardware/software themselves before implementing.
3.
Determine whether every student will need their own device, or if they can work in groups on a shared device.
4.
Determine a way for students to offer feedback and self-assess on their AR experience.
5.
Look at different licensing options available - is it something that can be purchased by the school and applied to multiple devices? Make it as easy as possible for students to access / eliminate barriers.
6.
Source: Miller, D. (2015).
Using AR in the Classroom
Lighting
Make sure the room is well lit and not alot of shadows
are in the way.
Try to avoid glare.
Background
Point your device to a textured surface to enable the AR. Flat, dark or reflective surfaces won’t work. Wood grain desks & walls with posters, etc. on them are often great backdrops.
Move Slowly
Slow movement is encouraged when using AR to optimize performance. Don’t move too quickly!
Narration
Narration apps are great to enable students to capture their advice and turn it into something useful.
Contribute to our Augmented Reality Teacher's Guide
Augmented Reality is being increasingly used in classrooms and learning environments worldwide. We welcome you to share your own tips and suggestions based off of any experiences you have had with AR in a learning context - as an educator, student, or even parent!